![]() ![]() No eye beams, no fire breath, no regeneration, no flight, nothing. Badass Normal: Aside from his sword, the Giant has absolutely no weapons or powers whatsoever.The Giant, however, is just a randomly giant-sized monster thrown in at the last minute to replace Bones. #SHELLSHOCK LIVE CARNIVAL TOSS SERIES#Attack of the 50-Foot Whatever: Usually, most giant monsters in the series are either the episode's Monster of the Week grown to giant size or the Monster of the Week just permanently is giant-sized.Voiced By: Tom WynerAn enormous armored warrior summoned by Rita to fight the Rangers after Bones' destruction. Your Head A-Splode: What happens to Bones' skull once Trini tosses it into the crevasse in the ground.Warmup Boss: He's the boss of the first level in Mighty Morphin Power Rangers on the Super Nintendo.Vocal Dissonance: Instead of a traditional 'spooky' voice of some kind, as one might expect from a skeleton/zombie monster, Bones has a reverberating, robotic voice.Bones' sword takes on a similar appearance while inside the time warp. Technicolor Blade: The blades of the skeleton warriors' swords appear to be red, green, and other such colors.Starter Villain: The first proper monster the Rangers fought against, and the first monster of the entire Power Rangers franchise.Scary Skeleton: He's an evil, ( almost) unkillable skeleton monster with a sinister voice.Pun: "Here, let me help you get a-HEAD!".Pulling Themselves Together: As long as his skull is still intact, Bones can reassemble himself even after being blown completely apart.Pocket Dimension: While it isn't his personally (as is usually the case with MMPR monsters), Bones is still in charge of luring and trapping the Rangers into Rita's time warp.Off with His Head!: In a rare case of a monster being defeated without a Finishing Move, the Rangers figure out that they can permanently destroy him by throwing his head down a pit.Mooks: He has his own squad of Putty-like skeleton warriors to help him.Losing Your Head: Bones' head is entirely capable of thinking, speaking, and acting on its own when not connected to his body, though it does leave him quite vulnerable to opponents who know his weakness.Invisibility: According to Zordon, Bones has this ability, but he never uses it while fighting the Rangers.And in the meanwhile, Zordon says absolutely nothing of Bones' reassembling ability, nor his destroy-the-head weakness, which the Rangers have to encounter and figure out on their own.While we do see Bones doing these things on the Viewing Globe, so he apparently does have these powers, he never uses any of them in his battle against the Rangers. When relaying Bones' abilities to the Rangers, Zordon tells them that Bones can fire energy bolts out of his eyes, jump long distances, and make himself invisible. Flying Face: In his boss battle in Mighty Morphin Power Rangers for the SNES, you continue to whittle him down throughout the fight until he's literally just a floating skull spitting fireballs at you.Faceless Goons: His skeleton warriors are literally these - They have no faces on their skulls.Sure, they're probably trying to stop it from using the finisher, but it's still an awful idea. Suicidal Overconfidence: Season 1's monsters possibly have more "run right at the Megazord while it's charging its finishing attack" moments than monsters in any other season.On occasion, when a monster is destroyed, we're shown a pile of rocks falling to the ground. Golem: Technically, Finster's monsters are these, as they're all clay sculptures brought to life.While this would never be gone from the franchise entirely after Mighty Morphin', it becomes significantly less common afterward. Early-Installment Weirdness: Some monsters such as Giant, Mighty Minotaur, Spidertron, and Hatchasaurus dont talk beyond grunts, roars, and laughing.This would be very obvious when the Ultrazord would blast a monster, but the Power Sword's slash would still appear over it before it exploded, and vice-versa. Dies Differently in Adaptation: Some of the Zyu2 monsters were killed in a different way than intended in the original footage. ![]()
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